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PARANOIA survivor MAX

290

SP HYPER ☆8Normal Gauge
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NOTES RADAR

NOTES68.9CHORD26.5PEAK58.6CHARGE-SCRATCH44.3SOF-LAN154.7

669 NOTES

Contributions (5)

펄클리어High

You have to jump every time the bracketed run breaks. Since there aren't many notes, scoring is also difficult. If you can't see the bracketed run mixed with slow, you'll suffer. It's quite difficult. You can clear it if you just wing it, but it takes quite a bit of effort to do it properly.

매 끊어진폭타마다 점프뛰면서 가줘야함. 노트도적어서 스코어링도어려움. 저속섞인겹발 안보이면 피봄. 꽤어려움. 그냥 우야부야하면 깨지는데 제대로 하는 데는 꽤나 많은 노력이 필요.

#Jack#Stairs#Charge#Desync
HANKYO23Mid

The run is not long, but be careful as short 16-beat patterns, including weight shifts, appear frequently. The 2-note section in the middle is a bit tricky, but not enough to strain a local, and the weight shift in the latter half is also at a local level, so it's manageable. However, since there are few portions after the initial hold, players have to create their own portions, and it has some of the typical messy nature of old charts, so I wouldn't recommend it to locals unless it's for a full-song tour. Perceived difficulty is mid-tier.

동일 곡의 S18을 펼친 채보 폭타가 길지는 않으나 체중이동을 포함하여 짤막한 16비트가 자주 등장하므로 주의. 중간의 2노트 부분은 약간 까다롭지만 D20 현지인에게 무리를 줄 정도는 아니며 후반 체동의 경우에도 D20 적정 수준이라 나름 할 만하다. 다만 초반 롱놋 이후로 포션이 적은 편이라 플레이어가 포션을 직접 만들어야 하는 점과 구채보 특유의 난잡함이 어느정도는 뭍어 있으므로 전곡 순회작 목적이 아닌이상 현지인에게 추천하지는 않음. 체감 난이도는 D20 중급.

#Desync
MrVertMid

So Banya

#Desync
conpyuMid

It's a 9-hole, but the chart is surprisingly manageable. There are gimmicks, but they aren't difficult; instead, there are short but fast runs, and since there are almost no halves, it requires a bit of body movement.

구곡이지만 의외로 채보는 조금 무난한 편. 기믹이 있지만 어렵지 않고, 대신 짧지만 빠른 폭타가 나오고, 하프가 거의 없어 약간의 체동을 요구합니다.

#Desync
adminUpper-Mid

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