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Don't let it go

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SP ANOTHER ☆9Normal Gauge
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Contributions (5)

경민Lower-Mid

The late spike is all about the runs.

후살 폭타에 몰빵되어 있습니다

도둑Mid

A song that's easy for both clearing and scoring.

클리어 스코어링 둘다 쉬운 곡

#Charge
화생방Lower-Mid

The late spike is the only thing, if your stamina holds up it's definitely clearable.

후살 원툴, 체력이 버틴다면 충분히 깰만함

#Charge#Scratch
레드포드Mid

The late spike is heavily concentrated, and the late spike run is very, very long. Even if you don't use much stamina in the beginning, the late spike is so long that local players with low stamina might drop it while hitting the late spike.

후살 몰빵+후살폭타 매우매우 길어요 앞에 체력이 안든다해도 후살이 매우매우 길기때문에 체력 약하신 현지인분들은 후살치다 놓을수도 있을거같네요

#Notes#Charge#Scratch
protocolMid

bpm A 200 BPM base late-spike high-speed run chart is basically a mid-tier baseline. From there, it moves to mid-high or mid-low depending on the amount of twist or length. I think it's appropriate. On the other hand, it's also a reason why iRELLiA cannot be demoted to 21.

bpm 200 베이스 후살형 고속폭타 채보는 기본적으로 중급은 깔고 가는듯 거기서 틀기량이나 길이에 따라 중상이나 중하로 이동하는거고. 적당하다고 생각합니다. 한편으로는 이렐리아가 21로 강등당할수 없는 근거이기도 하네요.

#Charge